Saturday, 22 November 2014

NECROMUNDA - The Ash Wastes (part 1)

-- The Road belongs to the Mad --

Stop! Hold on! Before you read further, check out this article on the leadpile. Another very helpful and inspiring post can be found on Meltaburn. I really recommend you to take some time and have a look!

And of course, the trailer of Mad Max: Fury Road had a high impact on this too: Vehicles in Necromunda!

Armoured Car "Oldie" with Heavy Stubber (WIP).

"The Scout" - A reconnaissance car (WIP).

I'm still not sure, what rules I'll be using. Ash Wastes looks good, uncertain about Gorkamorka. Something more streamlined or simplified could be a possibility. Any suggestions?
Considering to the Ash Waste rules, the established Chimera, a tracked heavily armoured vehicle (300 Credits) with two Heavy Bolters (360 Credits), one Driver (50 Credits), two Heavies (120) to fire the weapons and a Boss (120 Credits) would cost 950 Credits (at least).

Fair enough:

The Chimera (PIP).
Still figuring out what to do here. Let me know what you think!